August 2009 - Now - Impossible TV
My first project in Television working on the childrens TV series Gaspard & Lisa. Initially did some modelling and texturing in pre-production. Subsequently have done character animation, lipsynching, layout and shot fixing for 2nd pass and final HD renders ready for broadcast.
May 2006 – June 2009 - Outerlight
I worked as the sole VFX artist for the critically acclaimed pc game The Ship and as a character animator and VFX artist for its soon-to-be-released sequel A Bloody Good Time. I tailored my work to fit the cartoony style in both games whish required some very quirky VFX and some amusing animations in addition to the more regular work. I also did further VFX work and character animation for anticipated future projects.
May 2005 – April 2006 - DC Studios
Continued to work on the State Of Emergency licence this time taking on the role of lead animator through to completion of the project. I took on all the responsibilities associated with that position; I supervised an overhaul of key sections of the game and headed a team of 4 animators. In addition to further character and cutscene animation I also took on responsibility for VFX production.
August 2000 – April 2005 - Vis Entertainment
The vast majority of my work was as a character animator on a number of projects, i-race for which I was the sole animator and which also included working with motion capture data, Evil Dead; A Fistful Of Boomstick which in addition to character animation I produced and was responsible for the VFX, Brave and SOE2 for which I have also produced a number of cutscenes as well as in game animations.
June – September 1998
June – September 1999 - VT Design
Worked as a 3D character animator on interactive presentations, and also did some 2D animation for websites. This job was work experience while I was at University. |