May 2006 – Now - Outerlight
I worked as the sole VFX artist for the critically acclaimed pc game The Ship. I tailored my work to fit the already established cartoony style and did quite a few quirky character VFX in addition to more usual work. I am currently producing character animations and VFX for the sequel to The Ship.
May 2005 – April 2006 - DC Studios
Continued to work on the State Of Emergency licence this time taking on the role of lead animator through to completion of the project. I took on all the responsibilities associated with that position; I supervised an overhaul of key sections of the game and headed a team of 4 animators. In addition to further character and cutscene animation I also took on responsibility for VFX production.
August 2000 – April 2005 - Vis Entertainment
The vast majority of my work was as a character animator on a number of projects, i-race for which I was the sole animator and which also included working with motion capture data, Evil Dead; A Fistful Of Boomstick which in addition to character animation I produced and was responsible for the VFX, Brave and SOE2 for which I have also produced a number of cutscenes as well as in game animations.
June – September 1998
June – September 1999 - VT Design
Worked as a 3D character animator on interactive presentations, and also did some 2D animation for websites. This job was work experience while I was at University.
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